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sorsemovement

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Devlog

  • Alpha 0.0.42
    March 31, 2022 by survivorr9049
    - a lot of overall improvements to pacing - wall magnetism adjustments - better sliding system - new, rebalanced grappling - new dash... Continue reading
  • Alpha 0.0.4
    October 20, 2021 by survivorr9049
    0.0.4 Update: -new input system, key rebinding -new surf -dash -supergliding -improved wallrunning (consistency) -wall magnetism -end boosting -new pacing (faster slide, wallrun) -new rocket launcher... Continue reading
  • Alpha 0.03
    September 10, 2021 by survivorr9049#titanfall, #movement, #source, #trimping, #surfing, #momentum, #velocity, #wallrun, #bhop
    new surf, now it should feel more like in original source engine games fixed game breaking glitch that caused wallrun to be inconsistent below 60 frames per second fixed some edge glitches while slidi... Continue reading
  • Alpha 0.02
    September 04, 2021 by survivorr9049
    major: reworked air strafing system, now it should feel more like in source engine games minor: added fps limiter, fixed vsync issues, fov now defaults to 110 instead of 30... Continue reading
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