sorsemovement
Devlog
- September 10, 2021 by survivorr9049#titanfall, #movement, #source, #trimping, #surfing, #momentum, #velocity, #wallrun, #bhopnew surf, now it should feel more like in original source engine games fixed game breaking glitch that caused wallrun to be inconsistent below 60 frames per second fixed some edge glitches while slidi... Continue reading